It’s not that much slower. Our 20a outlets give 2,400w, while yours gove 3000w. And, it’s still faster than a stovetop kettle. Its more that we don’t make hot tea very regularly, while drip coffee was the dominant hot drink for so long.
It’s not that much slower. Our 20a outlets give 2,400w, while yours gove 3000w. And, it’s still faster than a stovetop kettle. Its more that we don’t make hot tea very regularly, while drip coffee was the dominant hot drink for so long.
Or a woman.
Ancient Greece, generally speaking, hated women
Same ways gay people get ‘straight married’.
Could be family pressure. Could be internalized hetreonormativity making them feel like they ‘should’ do this. Could be they haven’t really realized, come to terms with, or accepted their own identity.
I mean, think of a ‘stereotypical’ aromantic guy. He’s interested in women, and sleeps around a lot, but despite not getting feelings, might ‘settle down’ with one partner because its ‘normal, respectable’, even if it’s not something that makes him happy. Probably won’t make the wife happy either, but that’s it’s own issue, why she might marry a guy that ‘doesn’t do romance’.
Eh, apples to oranges.
A 60$ game today is so unlike a 60$ two or three decades ago.
No physical medium. Much larger market and (potential at least) sales volume.
Proliferation of game engines; games don’t need to ‘reinvent the wheel’ each time, or write machine code anymore.
On top of that, there’s many other revenue streams. Not that I think this model is ‘fair and good’, but look at the mobile market, where a sale cost of $0 is king.
Something to be said about ‘lower cost incentivizing bad practices’ (as the article discusses), and yeah, some games could raise their price. But it’s far fron 1-1, as ‘sales volume’ trumps ‘sale price’ in importance.
I specifically called out not ‘difficulty’ in making friends, but ‘desire’ to make friends. As far as I’m aware, autistic people still desire friends usually.
Huh, that first one feels more like Schizoid personality disorder. My impression is that, while autistic people can struggle to make and keep friends, they do generally still want to have the same amount of friends as an allistic person.
I never gave it a chance, as theit practice of paying for exclusivity is infuriating to me.
Make your shit better. Hell, make it comparable, and charge a lower cit (so devs make more), and I’d support then.
Paying to make the market more closed off sucks.
538 no longer has Nate Silver or his model; Disney bought it and fired him like a year ago or so.
Still, I agree; I don’t like his politics, but his analysis of polls and numbers is probably the best out there.
Those do usually need a fridge and sink though. Not sure if it’s a code requirement, but all the ones I’ve seen had that.
Might be why the call it a ‘wellness room’, instead of a mothers room; doesn’t meet the legal requirements.
Decaf does actually still have caffeine, just normally like 97% less.
Which, I guess is like the boneless wings having 97% less bones, now in convinient needle shaped shards
I’m talking about the stuttering, caused primarily not recalculating shaders. Something I just dealt with the entirety of my first playthrough of ER. But the fact that it still isn’t fixed really makes me not want to play, or to pay them money.
I mean, that’s the point of Dune? The ‘prophesies’ aren’t real, they’re seeded by the Bene Gesserit, the same group that spent millennia breeding the ‘savior’. And, he’s not meant to really be a savior, but their catspaw.
But also, he’s definitely not actually a savior, on account of all the death he brings. It’s complicated, but overall a deconstruction of white savior narratives and similar stories.
Yeah, I’m holding off for a sale on this one. I liked Elden Ring well enough, but the performance issues are infuriating. Baffling that it still isn’t fixed.
I don’t care for it. It does some interesting things, in base building. But having played it a lot mostly because my friend group likes it, it’s very janky. It does not feel close to 1.0. And, while there’s some fun to be had, everything outside the horde nights just feels like busywork in a way I didn’t feel with Valheim or Grounded.
Short answer: read Jack Vance’s ‘tales of a dying earth’. It’s the reason dnd magic is called ‘vancian’.
Longer answer: in that series, magic works by just remembering words, and then saying them. But these magic words are powerful things, weighty in the mind, hard to carry. And, when said, they tear themselves out of your mind, causing you to forget them.
So, not ‘spell slots’ per se, but the idea is you’re prepping spells almost as a ‘potion’, something you carry in your mind, and consume to cast out a spell.
Also, article skips over the chemical part of this: Vitriol, the name for the impure sulfuric acid they used, was green (due to some iron and cupper sulfates). You can use sulfuric acid to purify gold; it’ll dissolve the silver and copper in a gold alloy, but not the gold itself, giving you 100% gold.
However, the green lion can also ‘ascend’ by combing with nitric acid to make aqua regia, where it can dissolve gold, “devouring it”.
Mmm, psionics, Shadow Weave Magic, Initiate of Mystra.
A min-maxed character is one with dumpstates and weaknesses. A powergamed character is one with fewer weaknesses than a ‘normal’ character. Anything that can challange an OP build will wipe the floor with a party of ‘standard’ characters.
If they’re actually powergaming, the likely answer is: “No, I’m immune.” Or: “okay, with my buffs, I get to add +200 to this.”
It really depends.
I’m thinking about 3.5 in particular, where an optimized wizard will be able to do the job of the rest of the party (assuming they’re built to be fine, but not power-gaming), better than them.
There’s no real in-world way to balance that. Either the DM Fiats the power-gamer weaker, the DM tells the power gamer “no”, or the rest of the party power games to. Its just too unbalanced.
If we’re talking 5e, that’s all out the window then. If 3.5’s power runs from 0-10, the strongest 5e build is like a 6, and the weakest is like a 3. Its still extra work for the DM to balance, but can be done all in-world without needing to rely on metagame fiat.
And, of course, there’s lots of other systems out there, where the above can be more true or less true depending on what kind of game it is, though 3.5’s power ceiling is probably higher than 95% of the systems out there.
Hm, I actually found the voice acting pretty not great. Some line reads were odd, and the different voices felt like they were recorded on different mics.
I made it to one ending, and really didn’t feel any desire to do another go around.
I know what you mean about ‘perfect’ though, I have my own small list of odd games that, to me, feel like they’re ‘perfect’ in what they’re trying to do.