Image transcription:

Computer science terms that sound like fantasy RPG abilities

I’ll start:

  • Firewall
  • Virtual Memory
  • Single source of truth
  • Lossless Compression (this one sounds really powerful for some reason)

Your turn

Hard mode: Try not to include closer to domain-specific things like javascript library names

  • shastaxc@lemm.ee
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    5 days ago

    Disconnect Peripheral: Removes someone’s limb.

    Critical Vulnerability: Increases critical hit rate.

    Memory buffer: Allows you yo remember things better.

    • SzethFriendOfNimi@lemmy.world
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      6 days ago

      A crack forms below you… and suddenly a tunnel collapses inward beneath your feet.

      After a short while your fall is arrested. You are now snagged in a web, in the dim light lit from where you fell you can see this web goes on, all around you, seemingly forever.

  • ChaoticNeutralCzech@feddit.org
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    5 days ago

    Reroot tree: Tree digs itself out of the ground, walks to another location and takes root, as if it’s always been there.

    Heap sort: More advanced technique for which Reroot tree is a prerequisite for some reason. Arranges assortments of things into neat piles with only one kind of object per pile. Very useful when looking for things in treasure chambers.

    • ArcaneSlime@lemmy.dbzer0.com
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      5 days ago

      “I cast heap sort on the owlbear.”

      “…”

      “The owlbear is sorted into neat piles, the first containing hair/nails/claws/beaks, the second feathers, the third bone, the fourth meat, the fifth blood…”

    • RedAggroBest@lemmy.world
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      5 days ago

      I could actually see this being a cantrip for a bard or arcane trickster. It’s almost innocent in its mischief but would be a worthwhile hindrance on the battlefield.

      For shoes without laces and creatures without shoes it could simply loop magical string around them.

      Prob just a cut to movement with a dex save at the start of every move (like once per turn but they can avoid it by choosing not to move). Doesn’t need to be a high save, but if they fail, they trip.

      Since it’s a cantrip they can remove the string with an action, and they last a number of turns equal to caster level.

      I’d also love to see a DM be creative with how much it effects certain creatures. Centipede? Probably a little pissed but not too hindered by stumbling on one pair of legs. 1 legged Pete? Completely unaffected as he jumps at you with his 1 leg.

  • untorquer@lemmy.world
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    5 days ago

    LUT - A table appears 10ft above your target and falls on it dealing 1d6 bludgeoning.

    “LOOK! UP! TABLE!”

      • Swedneck@discuss.tchncs.de
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        5 days ago

        alternatively just an HVAC technician who casts enchantments

        “For the last time i am NOT an ‘installation wizard’, i am an engineer! I didn’t spend 5 years studying enchantments just for people to compare me to bedsheet-wearing dementia-addled codgers!”

    • SzethFriendOfNimi@lemmy.world
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      6 days ago

      Roll for intelligence… 16. The progress of the one hit BEG killing spell is 33%

      <many turns later>

      Roll for intelligence… 3. The progress of the one hit BEG killing spell is 96%. That’s the only action you can take on your turn. You better hope the party can stop the army from hitting the power source of this spell before it finishes.

      Roll for intelligence… 5. Since that would be more than 100 the progress of the spell rolls back to 91%.