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Cake day: January 29th, 2024

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  • Paying for it is not the problem at all, in fact it’s preferred over a freemium model.

    The practices I mostly refer to are:

    • microtransactions in any context;
    • requiring additional software (PSN overlay) that doesn’t support all platforms;
    • PSN account requirement for a game that’s sold on Steam (have they forgotten about the shitshow that was Helldivers II?).

    EDIT: history has also told us that paying upfront for a hero shooter doesn’t work out in the long term if the game wants any shot at being popular, just look at Overwatch’s failure to capitalize on it’s momentum by not becoming free-to-play earlier (and everything else wrong with Blizzard and their management).













  • I’m aware there are problems with the way their survey works, but I don’t see how that’s the case…

    To me it seems like it’s done on a monthly basis by selecting a random pool of users and prompting them to participate by collecting stats at that moment, only once they opt into it.

    AFAIK the data is not aggregated over a certain period of time (i.e. “a year”)