

https://youtube.com/results?sp=mAEA&search_query=rcmp+wellness+check
Got some bad news for you chief.
https://youtube.com/results?sp=mAEA&search_query=rcmp+wellness+check
Got some bad news for you chief.
Huh? What does this has to do with game prices? More games being released doesnt change the develepmont cost of a single game (it might even make it cost less because you could share assets, functions, animations etc between different games). But selling more games = more income directly since you don’t even have release those games physically anymore.
I have used both Bazzite and PopOs for more then a year. They are both great distros. The reason I stuck with Bazzite is ease of updates since its immutable (I am lazy and updated PopOS only when I absolutely needed, and updating bunch of system packadges after a long time always causes something else to screw up). PopOS on the other hand gives you complete control over how to install things, and system configuration.
TLDR, if you are a power user, then decide based on if you want an immutable system or not. If you are not, you can just flip a coin and choose, Bazzite has better ease of use compored to PopOS on theory, but if you encounter issues PopOS will be easier to troubleshoot because it has more users / information online.
I am sorry, is your mother in law really buying logitech mouses that specifically require a software to run even on Windows?
I don’t know what defines “the average user”, but the average user does not use a mouse that requires proprietary software for its side buttons to work, in my experience.
Maybe try a distro that is known for compability with NVIDIA such as popOS or bazzite. I have used both for the last 4 years, and other then some specific games where anti-cheat or kernel level anti cheat is an issue (and honestly, fuck those games anyway because those developers spend extra effort to make sure their games dont run on Linux), the rest just works flawlessly.
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And how does average sales per release correlate to development costs? Your argument was “development costs are now higher so game prices should also increase”, and now you are talking about average sales per release.
You might need some comprehension skills before offering other people tips.