I’ve been sitting pretty with both uBlock Origin and uMatrix stopping both the ads and the delay from YouTube. Not sure what exactly is doing which, but it’s been working for me
Just a dog chasing cars. Varied and various hobbies, including but not limited to: rock climbing, ttrpgs, reading, cooking, leatherworking, ceramics, model-building, wargaming, video-gaming, brewing, etc., etc.
I’ve been sitting pretty with both uBlock Origin and uMatrix stopping both the ads and the delay from YouTube. Not sure what exactly is doing which, but it’s been working for me
Switch to calzones, they’re better.
The only thing stopping them is their own incompetency. Truly a thin wall, but as their older generations start dying off we’ll see that wall broken down.
Which, as history shows, is a tenuous proposition at best.
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Would it be pronounced “sh-it” or “z-it”?
Quick, tell him that on Twitter! Maybe he’ll actually do it and we’ll finally be rid of his godawful grandstanding.
Try garbanzo bean water, or aquafaba, using unsalted canned garbanzo beans. The protein chains in the water function very similarly to egg whites.
Hardly ever. The leaves store water, and it thrives in arid conditions. I’d water it about as often as a snake plant.
They did. It’s called the Vita and it’s still amazing even after Sony dumped it. I have one a friend cracked for me, and any game I could possibly want to play runs at a crisp 50 fps with no fluctuation. If only they had marketed it better.
My suggestion for balancing encounters? Don’t. As long as the monsters and traps feel appropriate, full balancing is unnecessary. There’s a couple reasons for this. One, your players will escape or beat situations in ways that you could never have imagined, and; two, if things get too hard and everyone’s really struggling, you can scale back the encounter and even fudge dice rolls if it makes narrative sense to do so. Deus Ex Machina is not off the table either, for D&D at least. Remember, your players are heroes: something saving them right as all hope was lost is par for the course. The only time characters should die permanently imo is when it makes for a compelling story.
And I’ve already reported it as misinformation. Nice when a website lets you report stuff without having an account.
Hooray Tabletop! I mentioned it in my sign-up, but I am really looking forward to having a dedicated space to talk about TTRPGs, mini-wargaming, and the like. Hopefully it gets added to the list.
My favorites are Blades in the Dark, Savage Worlds, and Wushu.
Blades’ setting is extremely fun to mess around in, think Dishonored. It’s a Powered by the Apocalypse game, so if you know that style it’s pretty simple to pick up.
Savage Worlds lets you make up a lot of your own settings, abilities, races, etc. much easier than D&D, and includes a unique upgrading dice system for stats. It also houses Deadlands, which is one of my favorite settings of all time.
Wushu is essentially just old Chinese/Japanese martial arts films boiled down into a game. Super fun, extremely fast, and limited only by your imagination. It is really rules-light so keep that in mind. I think the entire rules are about 18 pages long, and the rest of the book is optional rules and settings.
Honorable mentions go to Call of Cthulhu because Eldritch horror is my jam and Vampire: the Masquerade because sometimes I want to get political with my urban fantasy! Oh, and Fucked-Up Little Man because one-page Dark Souls RPG funny.
Or don’t, and just pick what sounds fun!