One of the reason I can think of is some kind of “match” making. idk I never played with randoms. I especially do not want to play with randoms in a game that “requires” mic input for the monster mechanics.
Also probably P2P or player-hosted is such a foreign concept nowadays, since almost anything online-only is all centralized.
Make it P2P or player-hosted and then you don’t need to pay for server costs.
It’s not a AAA GaaS, there’s no real reason for them to host the games.
Furthermore, it helps to avoid the game dying if one day they decide to shut the servers down.
One of the reason I can think of is some kind of “match” making. idk I never played with randoms. I especially do not want to play with randoms in a game that “requires” mic input for the monster mechanics.
Also probably P2P or player-hosted is such a foreign concept nowadays, since almost anything online-only is all centralized.