Steam revenue estimated 2024: $10.8B

Google Play Store gaming revenue 2024: ~$31B

Why doesn’t Valve want a part of that? I mean they already have an Android app. Several, actually. I realize there’s some amount of investment but surely the payoff is worth it, and they have the necessary funds and skills? I mean if F-Droid can do it with nothing but volunteers and grants…?

Certainly plenty of games won’t lend themselves well to the mobile experience but also plenty of them do.

From a personal perspective: I don’t really care a whole lot for mobile games but I do like Balatro and want to play it on my phone, but if I want to do that I have to buy another license, which I can’t even do because I don’t run Google Play Services.

Epic got in on this already. Where’s Valve?


Edit: my reflections on this conversation:

Valve could distribute their own app like Epic but they’d also probably have to remove it from the Play Store because now a cross-platform game would give them an Android version, thus breaking Google’s ToS. So would doing such a thing outweigh lost sales from the Google version, and would it impact customer satisfaction? I wonder how many people are actually purchasing PC games in the Steam Android app…?

  • Ulrich@feddit.orgOP
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    11 days ago

    That’s exactly my point. The current app lets you buy PC games despite being distributed through the store.

    And they could continue doing so while also distributing a separate app independently that allows you to buy Android games.

    Notice if you try to buy a movie from Amazon on Google TV they redirect you to the website. They could do the same or redirect you to the non-Google version.

    I’m just saying I think there are reasons they haven’t done it (yet?)

    I agree, I just find it very curious what those reasons are.