• wootz@lemmy.world
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      17 days ago

      It’s not the news you’re looking for, but you deserve to know about OpenGOAL nonetheless.

      It’s a project that aims to revive the programming language that the Jak & Daxter series was written in. They’ve mostly succeeded in porting the first game, and somebody has already made mods for it.

      Now port them for real, cowards.

    • simple@lemm.eeOP
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      17 days ago

      The first game especially was so ahead of its time. You could explore the entire overworld without any loading screens while running at a smooth 60FPS.

      • fartsparkles@sh.itjust.works
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        17 days ago

        That blew my mind at the time. I replay it every few years and it still brings so much joy. If only they still made games like that!

    • wootz@lemmy.world
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      17 days ago

      Jak 2 fucked my 13 year old brain up.

      Having played the first game a little late, I rushed off to spend my savings on the sequel as soon as it came out. I was not ready for the dark turn it took. It was like someone had snuck GTA 3 into a kids game without any one noticing, going from a cute but kind of dirty kids game to a dark city with cars and guns where you could run over people and get into a fight with the cops.

  • intensely_human@lemm.ee
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    16 days ago

    What is this animation style called? It’s the same style as in World of Warcraft and Overwatch (both Blizzard games, so I’ve been thinking of it as “Blizzard style”).

    Is there a better term for this artistic style?

  • ieatpwns@lemmy.world
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    17 days ago

    Did sly cooper 1 have reverse x-axis camera controls that you can’t swap? Or am I telling on myself?