better hardware has always been an advantage, but this is more in line with bmw charging a subscription for heated seats. it’s a new stage of nickel and dime monetization. and just because there’s existing ways to use money to gain an advantage doesn’t mean we should be inventing new ones. rich people don’t need the help, and these companies don’t need the money. accepting and enabling them on this will continue to consent to more and worse pay to win features.
this is explicitly and exclusively a feature to improve performance. whether it’s effective is irrelevant. they intend to let you pay to gain an advantage natively in game. a non scummy game would instead try to minimize and mitigate the differences created by hardware, not add new ways to widen that gap.
Its more like BMW offering a subscription for your head unit to have radio presets . People can still get the same or very similar results by manually changing the radio station. In this case, players can still use the audio feature. They aren’t blocking the entire feature, just the ability to have a custom profile.
It doesn’t quantifiably improve anyones gaming performance.
Buying headphones isn’t paying to win over people that play with TV speakers. Players could be deaf or hearing impaired, using headphones to win against them isn’t pay to win. However, buying an overpowered in-game gun with real money that is locked behind a real world money paywall would be.
Its not pay to win. Its stupid, but it is not pay to win. You get equally as good information from stereo headphones.
If this is pay to win, then having a 7.1 or higher surround sound system is pay to win, and that can be applied to every game.
better hardware has always been an advantage, but this is more in line with bmw charging a subscription for heated seats. it’s a new stage of nickel and dime monetization. and just because there’s existing ways to use money to gain an advantage doesn’t mean we should be inventing new ones. rich people don’t need the help, and these companies don’t need the money. accepting and enabling them on this will continue to consent to more and worse pay to win features.
this is explicitly and exclusively a feature to improve performance. whether it’s effective is irrelevant. they intend to let you pay to gain an advantage natively in game. a non scummy game would instead try to minimize and mitigate the differences created by hardware, not add new ways to widen that gap.
Its more like BMW offering a subscription for your head unit to have radio presets . People can still get the same or very similar results by manually changing the radio station. In this case, players can still use the audio feature. They aren’t blocking the entire feature, just the ability to have a custom profile.
It doesn’t quantifiably improve anyones gaming performance.
Buying headphones isn’t paying to win over people that play with TV speakers. Players could be deaf or hearing impaired, using headphones to win against them isn’t pay to win. However, buying an overpowered in-game gun with real money that is locked behind a real world money paywall would be.