That reminds me of an old paper about how to create a compilable C program out of old game ROMs. Decompile to assembly. Implement a bunch of #define statements that implement all the ASM statements. Now compile it to a native binary on whatever platform.
Won’t likely be faster or more accurate than regular emulation methods, but it’s a neat idea considering that the source code on all this stuff was lost a long time ago.
I’m just hoping this paves the way to code with Southern dialect
iffun is == true iffun ain't == false
May I introduce you to the joys of #define and creating your own horrible sub language
That reminds me of an old paper about how to create a compilable C program out of old game ROMs. Decompile to assembly. Implement a bunch of
#define
statements that implement all the ASM statements. Now compile it to a native binary on whatever platform.Won’t likely be faster or more accurate than regular emulation methods, but it’s a neat idea considering that the source code on all this stuff was lost a long time ago.