whoops, one of our developers slipped on a banana peel and accidentally hit all the right keys, over the course of a couple of hours, to accidentally implement ads in the game
You see our intern was walking down the corridor with laptop in his hands after the meeting and he stumbled and accidentally coded in ads, designed format, shaders, online service for serving ads, database for storage and deployment scripts. What are the odds?
Ubisoft says it was trying to put an ad for Assassin’s Creed Mirage in the main menu of other Assassin’s Creed games. However, a “technical error” caused the promotion to show up on in-game menus instead.
There’s nothing accidental (or “accidental”) about the ad being in the game. Probably was an accident that it appeared mid-game, they need to desensitise you to ads in the menus first.
“We technically thought we would get away with this shit, which was an error. How pissed would you guys be about Coca Cola showing up in ancient Baghdad?”
I misread the title at first as “Assassin’s Greed”.
Honestly that should have just been the article title
Assassin’s Creed’s Publisher’s Greed: “No Pop-Ups. No Pop-Ups. You’re The Pop-Ups.”
The system we set up to show ads accidentally showed ads.
Getting caught this time:
When they inevitably get caught doing it again:
The later, during the executive meeting:
Joey is my spirit animal
As in “We started a trial balloon, and your unfounded criticism made us take it back.”
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Rogue engineer strikes again.
Years back I was part of a focus group for VR and one of the questions they asked me was how accepting I would be of ads in game and well they got the most heated response from me with that one.
Yeeaaah, don’t think I’ll be buying any ubi games again.